Responsible for the mass production of the world's smallest 15” high-end flip notebooks, and closely cooperated with the administrative, thermal, and EE departments to actively understand the needs and limitations of each unit, and worked together to produce the ultimate design which incorporated excellent performance (90% screen-to-body ratio、GTX 1050 Max-Q)and optimized user experience (screenpad、360° ErgoLift hinge、Mixed Reality 3d view camera)at the same time.









What I learned most from the UX562 project was the expertise of the various units which I picked up during the in-depth communications and discussions. Through in-depth understanding and learning, I tried to communicate from the viewpoint of design thinking to solve problems, and worked together with other units to achieve the ultimate goal. And I also shared with our team what I learned during the process, so as to understand the real causes behind the requirements, and grow together by accumulating experience.




Narrow 4-sided bezel

We continuously discussed with the administrative department, trying the panel board bending backward, and overcame many problems such as ErgoLift-caused strength impact and glue dispensing in the card grooves. Finally, we successfully designed the world's smallest flip notebook that is 10% smaller than its previous generation, allowing easier mobile work and more comfortable visual experience.





Hinge

The hinge design is a very important part in the flip notebooks, and even affects the overall size. In close discussions with a number of hinge manufacturers, we tried switching, linked differential ratio, helical gears and link shafts to gain an in-depth understanding of the principles and stacking limits to achieve the most sophisticated hinge design.





Sounding rate formula

It was known from the requirement grid of 9 rectangles that the users of this block had attached great importance to the audio-video needs, so the initial efforts were focused on the speaker performance. Working with Golden Ear Team to understand the spatial limitations and sounding theories of different range domains, we reserved the best position for placement discussions. And we calculated the opening ratio in detail, to achieve both the good looks of the openings and their best sound effect.





Cost

With early valuations, I discussed with Purchase Department how to achieve the best texture and feel at a lower cost, or to reduce the cost of molds by reducing the number of parts removed. In addition to better understanding the relationship between design details and prices, the participation in cost estimation could help us work together to reduce project development costs and increase revenue.





Venting simulation

High-performance models have a relatively higher demand for heat dissipation. I cooperated with the cooling team, introducing the rapid prototyping method to make the local model for the air cooling simulation, quickly modified and verified, and adjusted the ErgoLift height or even the venting angle to achieve the best venting effect.





duble E / ME

In order to adjust the I/O positions, the screw holes or the modeling curves, it was even necessary for us to discuss the component layout of the motherboard with EE, hence enabling us to understand the position of the height limit zone and the principle of placing important components, so as to jointly strike the best balance between the ID shape and quality performance.




Final Design














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